QoE in times of Pokémon Go

How to counter adhoc network congestion with analytics from Rohde & Schwarz and Astellia

News Date 2016-09-09
Image - News - Pokemon Go

Pokémon Go is an augmented reality mobile gaming application which has registered over 100 million downloads within its first 3 weeks. Gameplay is location-based and requires the user to walk around a city with an active data plan and a GPS connection in order to catch Pokémon. The connectivity required for gameplay generates unforecasted additional network traffic which, if not properly managed, can affect the quality of experience (QoE) for the end-user while giving a negative impression of the mobile network carrier used.